Element Sizing
Element sizing
for both surface and volume meshing operations is controlled using the
facilities provided within the
Background Grid panel.
The constraints which are imposed to
achieve the desired variation relate to mesh length scales and stretching (or
aspect ratio) are prescribed using an entity referred to as a
source. These sources are placed by the user anywhere within the
domain to satisfy resolution requirements of the problem at hand.
Local mesh characteristics are thus determined from an integrated effect
of all sources placed. A variety of source types are at the
user's disposal to provide the extensive control over the mesh. The use of these sources is described below. The
terminology employed is intentionally analogous to the classical heat
conduction problem containing discrete heat sources - the solution to
this problem is a strong function of the location and energy capacity of
the sources - the same is true with the sources employed in the meshing
operation.
User specified
sources are maintained within a background grid which is transparently
generated by the software. The background grid encloses the
entire physical domain as represented by the solid model, but does
not conform to the geometric configuration for which the unstructured
mesh is to be developed. Though sources are placed discretely,
a Poisson equation for the constraints is solved to provide a smooth
variation throughout the domain. During the mesh generation process,
the meshing algorithms sample the background mesh for information on
desired local mesh characteristics and build the mesh
to satisfy these constraints. Sources influence an infinite region
of 3D space, and thus sources placed on domain boundaries will not only
influence the local surface mesh but also the local volume mesh.
The extent and direction of this influence are, of course, under user
control. GridEx currently incorporates VGRID, FELISA, and AFLR3 as
the mesh generation options. The first two algorithms make use of information
available from the background grid during mesh construction while AFLR3
does not.
Though the manner in which sources are placed within the domain is
independent of the meshing approach, the specific formulation of VGRID sources and FELISA
sources differ. The use of both types of sources is described
below.
The
Background Grid form, seen here,
provides for source creation and management. The Source
frame enables the creation/management of sources, while the
Node frame provides the common controls necessary to determine
the applicable node and place the node in 3D space. The
tabs on the right-hand side manage forms that enable the definition of
additional parameters specific to the respective sourcing algorithms.
Source
Creation
The controls
in the Source frame support source management and include the
following capabilities:
The New
button introduces a source whose type is to be specified within
either the VGRID or FELISA tabbed forms. Note that as a source is
introduced, it is transparently tagged as either a VGRID or FELISA source
depending upon which of the latter forms is active. Sources are not
interchangeable between the meshing algorithms, so ensure that the proper
tab is active before introducing the source. Only sources of the
active tab are displayed. Note also that the identifier displayed
in the Number field is also incremented and is relative to the
active tab.
The Copy
button introduces a new source which is an exact copy in terms of placement,
type, and properties of the current or active source. The active
source is not necessarily the last source entered; the Number field
indicates which source is active and the adjacent arrow buttons permit
the user to step through all sources currently defined.
The
Select button offers a short-cut to identifying the active
source as such may then be selected interactively from the Working
Display. Simply position the bulls eye cursor over the desired
source and press the right mouse button. The active source becomes
highlighted in yellow with the active node in red and the Number
field along with the other form fields are updated to reflect the
selection.
The
Delete button simply deletes the active source. Note that
source identifiers are not renumbered though they remain ordered in the
same sequence.
The Show
toggle simply toggles the display of the active source. The source
need not be rendered for it to be active, and all sources defined are
used in the mesh generation process regardless of whether they are
displayed.
The
Family text field permits the user to group any number of sources
into a common family. For VGRID sources, the "Box"
family has the usual special meaning.
The Node
frame permits the assignment of the physical coordinates for all points
required to define the active source. The left- and right-arrow
buttons permit the user to cycle through the defining nodes of the
active source. The Pick button enables positioning via the
direct selection of a point from the Working Display at which the
source node is to be placed. Alternatively, the coordinates for
the active node may be entered directly into the text fields or may be
defined by pressing the adjacent up- or down-arrow keys to move the point
incrementally in the respective direction. Lastly, for sources which
are also functionally dependent upon a vector, the components may also be
specified within this form as the Node identified will appear as
a P or U in the text field. Placement of these points
is identical to the placement of regular source nodes.
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